Settings-Bribes

The Bribe pane of the Config window

Bribe Configuration

The bribe system lets singers pay to move up in the rotation. This is a fun, optional feature that adds revenue for the venue and a competitive element to karaoke night.

Enable Bribe System — Turns the bribe feature on or off. When enabled, singers can bribe from the kiosk or mobile interface to jump ahead in the playlist.

Bribe Cost Rules

Cost per skip (current round) — The base dollar amount a singer pays to skip one position within the current rotation round. This is the starting point for all bribe calculations.

Multiplier for round jump — The cost multiplier applied when a singer wants to jump into an earlier round. For example, with a multiplier of 1.27, jumping from round 3 into round 2 costs more than moving up within round 3. The further you jump, the more expensive it gets.

Highest bribe position — The highest position in the playlist a bribe is allowed to land on. Set it to 3 and nobody can buy their way above the third song in the queue, no matter what they spend. Set it to 1 to allow bribing all the way up to the next singer. Leave it at 0 for no cap.

Min time to skip highest — When the current song has less than this many seconds left, the next-up slot is taken off the table so nobody can be bumped moments before they sing. Set to 0 to disable this restriction.

Min singers in playlist — Bribing stays switched off until at least this many different singers have a song waiting in the queue, so nobody can buy their way up a near-empty rotation. Singers see the reason on the kiosk and phone rather than an empty list. Leave it at 0 for no minimum.

Min bribe cost — The lowest amount a bribe can cost regardless of calculation. Acts as a price floor so bribes are always worth at least this amount.

What a bribe may jump

Some songs in the queue are protected. This section decides which of those protections a singer is allowed to buy through, and what premium they pay for the privilege. Each protection has its own switch and its own cost multiplier, so you can make a jump expensive rather than impossible.

When a song carries more than one protection, all of them must be switched on for the jump to go through, and the price uses the single highest multiplier — the premiums do not stack.

Allow bribes past KJ-placed songs — Songs you dragged into position can be jumped for a price. Off by default, so your own placements stay final unless you choose otherwise.

Allow counter-bribes (sniping) — A singer can pay to jump ahead of someone else's paid jump. This is the classic karaoke-bar arms race: the top slot stays for sale, and whoever wants it most keeps paying. On by default at a 2× premium. The singer who gets sniped keeps their position relative to everyone else and is not refunded — that is the game.

Allow bribes past long-waiting singers — Singers who have passed the maximum wait time can still be jumped, at a premium. On by default at 2×.

Allow bribes into the locked top of the queue — The next few songs (the ones held by your queue-lock settings) can be jumped instead of frozen. On by default at 1.5×.

New singers can be placed ahead of bribed songs — When new-singer preference is turned on in Karaoke settings, a first-timer's song may slot in front of a paid jump. The paid jump keeps everything else it bought and simply moves down one spot. On by default. Turn it off if you would rather money always wins.

Whatever these switches say, three things are always true: a bribe can never pass a song that has already played or is playing right now, Min time to skip highest still protects the next-up slot near the end of a song, and Highest bribe position still caps how far up any bribe can land.

Singers see the effect of these rules directly — positions they are not allowed to buy show up greyed out on the kiosk and phone with a short reason, so they can see the wall rather than being told "no" after paying.

Bribe Simulator

The right side of the panel is a built-in testing tool. It shows a sample playlist with singers across multiple rounds. The highlighted singer (e.g. "Mike at position 9") wants to move up.

Click any row in the playlist to simulate a bribe to that position. The Bribe Calculation panel on the right will show the cost breakdown and total. Use this to fine-tune your cost rules before going live — you can see exactly what singers will be charged for any given jump. Note the simulator prices the base cost-per-skip and round-jump rules; the per-protection multipliers above are applied on top when a real jump passes a protected song.